Sketch of Jeremy French, a man with a beard and mustache, outlined in purple with a background in yellow.

Shipped Video Games:

Psychonauts 2 (2021)
Asgard’s Wrath (2019)
Marvel Powers United VR (2018)
VR Sports Challenge (2016)
Sonic Boom: Fire & Ice (2016)
Tron RUN/r (2016)
Sonic Boom: Shattered Crystal (2014)
Sly Cooper: Thieves In Time (2013)
Bentley's Hackpack (2013)
Mystery Case Files: The Malgrave Incident (2011)
Tomb Raider: Underworld (2008)
Fantastic Four: Rise of the Silver Surfer (2007)
Gods & Heroes: Rome Rising (2011)
Oddworld: Stranger's Wrath (2005)

Jeremy French - 3D Artist

Since 2003 I have been creating art for video games and occasionally film and TV. I'm currently a Sr. Environment Artist and occasionally Lead Environment Artist on projects at Double Fine Productions. I work remotely in California.

Some of my specialties include complete level ownership & accountability as well as close collaboration with other departments to help define and convey visual style, game design, and technical boundaries and possibilities. I have experience on many projects for multiple game studios as a department lead.

I am familiar with many platform capabilities (and limitations) having developed for XBox Series X, PC, Oculus, PS4, PS3, XBox 360, PS Vita, iOS, Android, 3DS, Wii, and the original XBox.

A futuristic, bright neon city from Guardians of the Galaxy, including a circular portal entrance on the left and various containers and machinery scattered across the area. There is a dense cityscape background and glowing lights.

Professional Work

Below are examples of my work as an Environment Artist on various video game projects. Applicable trademarks at the time of creation are noted in each image.

A medieval fantasy tavern scene with various characters, some in armor, sitting at wooden tables, some in conversation, others eating. The room features wooden walls, stone flooring, elaborate decorations, dragons, statues, banners, and a stage with a performer. Warm lighting and candles create a cozy, lively atmosphere.
A rustic wooden bar with a fantasy-themed decor including, armor, and mythical imagery, with a bartender serving drinks and patrons in medieval-style costumes from the game Asgard's Wrath.
A cozy medieval-themed tavern with wooden walls, a stone floor, a large fire pit, and patrons sitting at tables. There is a bar at the back with bottles and glasses, decorated with red drapes and candles. Ornamental armor and shields are displayed, and glowing purple symbols hang from the ceiling. The scene is warm and lively, with people enjoying drinks and conversation.
Futuristic video game character in a neon-lit virtual lobby, with menu options for music tracks and companions on either side.
A futuristic video game scene with neon grid lines and geometric shapes, featuring a digital character running and a label that says 'DIGITAL COMBO'.
Screenshots from the video game Sonic Boom: Fire & Ice, displaying various snowy and jungle themed levels with Sonic the Hedgehog characters and environments.
Collage of four screenshots from the video game Sonic Boom: Fire & Ice, showing various gameplay scenes with characters and environments.
Fantasy underground cavern with glowing plants, water features, and beams of light shining through overhead openings.
Inside a dark, mystical cave with glowing blue and purple mushrooms, trees, and ancient glowing symbols on stone statues. Wooden bridges cover the water and lead into the cave. Sunlight filters through opening at the cave's exit, illuminating the lush landscape outside.
A decorated pirate-themed bar interior with a cartoonish dog face sculpture with one eye patch and antlers as a mascot, surrounded by bottles and decorations, in an animated style.
Desert landscape with cacti at sunset, dirt road, wooden crates, and a blue vehicle, with a signpost and mountains in the background.
Interior of a damaged, abandoned mansion with broken staircase, damaged walls, scattered debris, and old furniture.
Inside a colorful arcade with various pinball machines, plush animal toys, and vibrant decorations. The room has a sloped ceiling, wooden walls, and a red and gold theme with banners and artwork.
An arcade room decorated with neon lights, featuring various arcade game machines, neon animal signs, and a space-themed floor design.
Video game scene depicting a hero standing on a wooden platform with burning fires, facing a giant stone head statue in a lush, mountainous landscape during rain and lightning.
A fantasy-style room with wooden crates and shelves. A beam of sunlight shines down from a circular opening in the ceiling, illuminating a small scale or box on the floor. The scene has a warm, mystical atmosphere with various objects scattered around.
A large, ornate hall with marble columns and furniture engulfed in flames and smoke; indicating a scene of destruction and fire.
Digital sculpture of an alien humanoid creature with large ears, big eyes, and wrinkled skin, wearing a brown cloth draped around its shoulders and waist, shown from front, side, and back views.

Personal Work

Below are examples of personal projects I have completed over the years. These projects were made in order to learn, grow, and just have fun.

A split image featuring an artistic interpretation of Slimer's head from the movie Ghostbusters as a 3D model and as a printed, hand-painted keycap on mechanical keyboards.
A split image featuring an artistic interpretation of Hellboy's head from the movie and comic book Hellboy, as a 3D model and as a printed, hand-painted keycap on mechanical keyboards.
Digital sculpture of the goblin-like creature, Dobby, with large ears, no hair, and malnourished body, shown from the front and side views, wearing a tattered brown garment.
A whimsical cartoon bird standing on a rock, holding blue goo in its beak and wing, with a playful expression. Character is Dr Seuss's Goo Goose.
A split image featuring an artistic interpretation of a Cacodemon from the video game, Doom. 3D model is shown on top and on the bottom is a 3D printed, hand-painted keycap on various mechanical keyboards.
Three views of a Flux Capacitor 3D printed model, showcasing the internal red, blue, and white components with illuminated pathways; a computer keyboard with red backlight; and a small desk model of the Flux Capacitor.
3D character model of a cartoonish man with a large belly, mustache, sunglasses, wearing a red and yellow jacket, gray pants, and black boots, displayed from front and back views. Character is Dr Robotnik from Sonic the Hedgehog.
A vintage-style silver fixed-gear bicycle with yellow handlebar tape, black saddle, gold-colored hubs, and a chain on a single gear.
A Toyota Hilux, a futuristic off-road security or patrol vehicle with a white and black color scheme, featuring reinforced bumpers, a large roof-mounted camera or sensor system, and various markings and insignia, from the movie District 9.
A digital art piece of a creature with a mix of human and vampire features, half of it showing a wireframe model and the other half a detailed 3D sculpture, set against a gray background.
A realistic octopus with a dark reddish-brown body and extended tentacles against a plain grey background.
A red and cream-colored vintage-style Yamaha scooter with a brown seat and small rear storage rack.
A digital 3D rendering of a vampiric creature with a mouse-like face, large ears, small sharp teeth, and pale skin, set against a plain gray background.
Multiple perspectives of a humanoid character with rabbit heads wearing futuristic armor, holding a beer can, and standing on a round platform.