Shipped Video Games:

Psychonauts 2 (2021)
Asgard’s Wrath (2019)
Marvel Powers United VR (2018)
VR Sports Challenge (2016)
Sonic Boom: Fire & Ice (2016)
Tron RUN/r (2016)
Sonic Boom: Shattered Crystal (2014)
Sly Cooper: Thieves In Time (2013)
Bentley's Hackpack (2013)
Mystery Case Files: The Malgrave Incident (2011)
Tomb Raider: Underworld (2008)
Fantastic Four: Rise of the Silver Surfer (2007)
Gods & Heroes: Rome Rising (2011)
Oddworld: Stranger's Wrath (2005)

Jeremy French - 3D Artist

Since 2003 I have been creating art for video games and occasionally film and TV. I'm currently a Sr. Environment Artist and occasionally Lead Environment Artist on projects at Double Fine Productions. I work remotely in California.

Some of my specialties include complete level ownership & accountability as well as close collaboration with other departments to help define and convey visual style, game design, and technical boundaries and possibilities. I have experience on many projects for multiple game studios as a department lead.

I am familiar with many platform capabilities (and limitations) having developed for XBox Series X, PC, Oculus, PS4, PS3, XBox 360, PS Vita, iOS, Android, 3DS, Wii, and the original XBox.

Professional Work

Below are examples of my work as an Environment Artist on various video game projects. Applicable trademarks at the time of creation are noted in each image.

Personal Work

Below are examples of personal projects I have completed over the years. These projects were made in order to learn, grow, and just have fun.