Sketch of Jeremy French, a man with a beard and mustache, outlined in purple with a background in yellow.

Shipped Video Games:

Psychonauts 2 (2021)
Asgard’s Wrath (2019)
Marvel Powers United VR (2018)
VR Sports Challenge (2016)
Sonic Boom: Fire & Ice (2016)
Tron RUN/r (2016)
Sonic Boom: Shattered Crystal (2014)
Sly Cooper: Thieves In Time (2013)
Bentley's Hackpack (2013)
Mystery Case Files: The Malgrave Incident (2011)
Tomb Raider: Underworld (2008)
Fantastic Four: Rise of the Silver Surfer (2007)
Gods & Heroes: Rome Rising (2011)
Oddworld: Stranger's Wrath (2005)

Jeremy French - 3D Artist

Since 2003 I have been creating art for video games and occasionally film and TV. I'm currently a Sr. Environment Artist and occasionally Lead Environment Artist on projects at Double Fine Productions. I work remotely in California.

Some of my specialties include complete level ownership & accountability as well as close collaboration with other departments to help define and convey visual style, game design, and technical boundaries and possibilities. I have experience on many projects for multiple game studios as a department lead.

I am familiar with many platform capabilities (and limitations) having developed for XBox Series X, PC, Oculus, PS4, PS3, XBox 360, PS Vita, iOS, Android, 3DS, Wii, and the original XBox.

Futuristic industrial scene with metallic structures, storage crates, and illuminated neon signs, set in a sci-fi environment.

Professional Work

Below are examples of my work as an Environment Artist on various video game projects. Applicable trademarks at the time of creation are noted in each image.

A fantasy-themed tavern or gathering hall with wooden walls and ceiling, illuminated by chandeliers. The room features Viking-style decorative elements like shields and statues, and a stage with curtains where performers are entertaining guests. Guests are seated at long wooden tables, some eating or drinking, with medieval and Viking-inspired costumes and armor.
Interior of a rustic wooden tavern or bar with fantasy-themed decorations and characters, including a humanoid demon with horns and armor standing by the bar, and another figure in front of the bar wearing a vest. The bar is lined with bottles, and the background features neon lights, neon decorations, and a large painting of a warrior with a sword and shield.
A cozy medieval tavern filled with people enjoying food and drinks. The room has wooden walls, barrels, shields, and a large fireplace with flickering flames. There are tables with mugs, food, and snacks, and a bar with bottles and glasses behind it. The interior decorations include red curtains, torches, and statues, creating a warm, rustic atmosphere.
A futuristic video game character selection screen with a central humanoid figure in a glowing suit, surrounded by neon blue and pink menu options for music, companions, and game settings in a sci-fi style.

Personal Work

Below are examples of personal projects I have completed over the years. These projects were made in order to learn, grow, and just have fun.